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3D Painting Software

ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint.

Node Based

Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes.

GPU Accelerated

ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on a medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card.

Ray Tracing

In development - ray-traced baking, painting effects and viewport rendering features running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.

Live Link

In development - integrate ArmorPaint into existing 3D software using the live-link plugins. Unreal Engine and Unity plugins are scheduled to come out with the upcoming ArmorPaint release.

Baking

Bake texture maps for high-poly models instantly on your GPU. First ArmorPaintDXR builds featuring hardware accelerated ray-traced baking are now available for download.

Plugins

ArmorPaint bets heavily on extensibility. Enhance any part of the software through plugins with god-mode powers. Integrate new node systems or build custom material nodes.