3D Painting Software
ArmorPaint is a stand-alone software designed for physically-based texture painting. Drag & drop your 3D models and start painting. Receive instant visual feedback in the viewport as you paint.
Work fast with the convenience of nodes. Paint with fully procedural materials. Build fill layers with material nodes. Use brush nodes to create patterns and procedural brushes.
ArmorPaint is designed from scratch to run completely on the GPU. This results in a smooth 4K painting experience on a medium-power integrated hardware. Up to 16K texture painting is seamless using a high-end graphics card.
Ray-traced baking, painting effects and viewport rendering features running on Direct3D12, Vulkan and Metal are ready for testing. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
Integrate ArmorPaint into existing 3D software using the live-link plugins. Blender, Unreal Engine and Unity plugin previews are available for download.
Bake texture maps for high-poly models instantly on your GPU. Experimental ray-tracing builds featuring hardware accelerated ray-traced baking with Direct3D12, Vulkan and Metal are available for download.
Path Traced Viewport
Paint models in a viewport with true light simulation. Experimental ray-tracing builds featuring path-traced viewport rendering with Direct3D12, Vulkan and Metal are available for download.
Enhance any part of the software through plugins with super powers. Integrate new node systems or build custom material nodes.