Nov 5, 2024
Getting there - after a big development effort, ArmorPaint 1.0 alpha builds are coming soon.π
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Aug 30, 2023
ArmorPaint 0.9 is out now - 3D texturing app for desktop, iOS and Android.π
armorpaint.org/notes
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Aug 7, 2023
Preparing to release ArmorPaint 0.9. Website just got a big update.
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Jun 21, 2022
Tons of polishing done in the latest ArmorPaint builds. iOS and Android update coming next.
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Feb 11, 2022
New ArmorPaint builds are out on iOS and Android. More to come!
Oct 23, 2021
Thank you for the big interest in the iPad version - will be rolling updates regularly. All feedback on GitHub is very welcome!
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Oct 21, 2021
ArmorPaint 0.8 is out - 3D texture painting app now on desktop, iPad and Android.π
armorpaint.org/notes
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Sep 9, 2021
Submitted to the AppStore, in the review process now.
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Jul 19, 2021
ArmorPaint on iPadOS with cloud support. Coming to the AppStore!
Jun 18, 2021
Drag and drop procedural edge wear onto your models in ArmorPaint.
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Jun 3, 2021
Unlimited masks per layer and mask blending now in the latest ArmorPaint builds.
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Feb 6, 2021
Working on procedural edge wear materials for ArmorPaint.
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Dec 17, 2020
Non-destructive decal layers now available in ArmorPaint.
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Dec 3, 2020
Use decals as a brush mask in the latest ArmorPaint builds.
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Sept 29, 2020
Painting translucency in the upcoming ArmorPaint ray-tracing update.
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Sept 24, 2020
Use nodes to control layer masks in ArmorPaint.
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Sept 22, 2020
Live material node preview, new blur node and a boatload of bug fixes now in the latest ArmorPaint builds.π¦
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Sept 9, 2020
Path-traced viewport and ray-traced baking in ArmorPaint now runs on both Direct3D12 and Vulkan, Windows and Linux, Nvidia and the upcoming AMD cards.
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Jun 12, 2020
ArmorPaint running on iPadOS. Powered by Metal @ 120fps with Apple Pencil support. β
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Apr 15, 2020
Live brush preview + path-tracing in ArmorPaint.
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Apr 7, 2020
Sewing in ArmorPaint. Using the new brush nodes to create directional brushes.π§΅
armorpaint.org/howto
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Apr 2, 2020
Painted and rendered in ArmorPaint for fun. Model by Δ°rfan ΓaylΔ±.π₯
artstation.com/artwork/aRW169
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Mar 5, 2020
ArmorPaint launches on Android - development builds are up, with support for pen pressure, touch, keyboard, mouse and mirroring to big screen. iPadOS will follow!
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Feb 25, 2020
ArmorPaint has been awarded an Epic MegaGrant! Full steam ahead to build the best possible open-source 3D painting software!π
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Jan 29, 2020
New ArmorPaint 0.8 dev builds! Working on asset browser with material previews, layer grouping, script console, faster ray-tracing, painting transparent surfaces.
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Jan 9, 2020
ArmorPaint 0.7 is out - new features, tons of fixes and updated manual. Video tutorials section coming!
armorpaint.org/notes
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Dec 17, 2019
Baking update for ArmorPaintDXR is up - raytraced ao, cavity, bent normals, thickness, lightmap, curvature, dilate pass, reduced gpu mem usage.π
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Nov 28, 2019
New ArmorPaint dev builds are up, gearing up for 0.7 release. Focused on fixes but has new stuff as well - custom export presets with channel swizzling, read layers and masks with material nodes, udim tiles export, built-in uv unwrap, improved dxr support.
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Nov 4, 2019
Testing out plugin for @UnrealEngine. Paint onto objects by summoning ArmorPaint.
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Oct 31, 2019
Small feature to improve workflow in ArmorPaint. Quickly re-import mesh from source obj/fbx/blend file.
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Oct 23, 2019
Adding a way to create custom material nodes with plugins. Will make it possible to integrate new node systems, extend existing node set or write material shader by hand.
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Oct 22, 2019
More goodies in latest ArmorPaint dev builds.π¦ Split view, plugin manager, auto-save, improved decal scaling, UV controls for fill layers, faster layer handling, blend modes, enhanced picker tool.
armorpaint.org/notes
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Oct 10, 2019
Approaching the holy grail - path-tracing viewport in ArmorPaint.
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Oct 7, 2019
A new ArmorPaintDXR build is up, featuring 'Bake - AO (DXR)' option. It's the first build ever running on Direct3D12.
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Sep 17, 2019
Texture Synthesis by @EmbarkStudios running in ArmorPaint as a plugin. Make non-tiling textures tile. First step towards generating materials from photos!
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Sep 13, 2019
Friday fun - 'procedural' Commodore 64 material.πΊ Actual emulator compiled from C to WebAssembly, running in ArmorPaint as a plugin. Check out github.com/floooh/chips by @FlohOfWoe!
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Sep 4, 2019
Fun with terrain in ArmorPaint. Improving height map sculpting features.
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Aug 29, 2019
Working on ray-traced baking in ArmorPaint.π
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Aug 14, 2019
New video is up! Texturing in ArmorPaint 0.6.
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Aug 1, 2019
Upcoming ArmorPaint ray-tracing update now in testing phase.π€
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Jul 12, 2019
Cooking some edge wear materials, powered by curvature baker. Drag and drop material from the shelf to apply.
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Jul 4, 2019
New ArmorPaint builds are up! Curvature baker, 16/32bit painting, .exr export, undo for layer operations, custom keymaps, 256 layers per project.π¨
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Jun 13, 2019
Under the hood, ArmorPaint 0.5 vs 0.6. π
23% faster painting
34% less gpu mem for layer storage
43% less gpu mem for mesh storage
72% faster startup
59% faster .obj import
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Jun 6, 2019
New 3D brush cursor with topological warp + angle and depth rejection in latest ArmorPaint builds.
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May 23, 2019
New features landed in ArmorPaint - triplanar mapping, symmetry paint, texture viewer, native file dialogs, initial .blend material importer.π¨
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Apr 18, 2019
Fresh ArmorPaint development builds are up! New layer tools, UDIM, 2D paint, masking.
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Apr 10, 2019
ArmorPaint gearing up for ray tracing.
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Mar 29, 2019
Advancing layer management in ArmorPaint. Per-layer masking, blending, opacity and channel control.
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Mar 21, 2019
Adding particle brushes into ArmorPaint to achieve rain effect!
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Mar 7, 2019
New text tool in ArmorPaint. Drop in a font file and stamp text onto objects. Text has active material applied.
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Mar 5, 2019
Advancing the decal tool in ArmorPaint. Applies all channels at once and supports opacity masking now.
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Feb 28, 2019
New ArmorPaint development builds are now up if you feel adventurous, approaching 0.6 release!π¨
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Feb 8, 2019
ArmorPaint is getting more and more refined.π€ π
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Jan 30, 2019
ArmorPaint + latest Armory engine. Importing 650MB .obj file(7.2M tris) - 32% lower memory usage, 15% faster when painting. Must have all the speed!
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Jan 25, 2019
If you are eyeing a 3D painting software, ArmorPaint just happens to have another big upgrade around the corner. Humbled by the enormous support!
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Nov 8, 2018
ArmorPaint gets the biggest update yet - 0.5 is live!
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Oct 12, 2018
New ArmorPaint builds incoming! Painting 3M triangle mesh, all PBR maps at once.
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Jul 31, 2018
Kha can do ray-tracing now powered by D3D12 and soon Vulkan. Endless possibilities! First test - primitive path-tracing renderer in Armory.
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Jul 12, 2018
ArmorPaint 0.4 is out! Material previews, height painting, sticker tool and first peek at undo support.
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Jun 29, 2018
Adding sticker tool and live material previews to ArmorPaint.
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Jun 18, 2018
Height-maps in upcoming ArmorPaint - generating procedural terrain with hand-painted road layer.
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May 11, 2018
Painting height textures in ArmorPaint.
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May 4, 2018
ArmorPaint 0.3 is out! Layers, color-id maps, plugins, themes, pen pressure, erase tool, refined ui.
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Apr 27, 2018
Wrapping up new ArmorPaint builds - now with support for color-id maps and plugins written in JS or WebAssembly.
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Mar 9, 2018
Testing the new Kha pen API in ArmorPaint!
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Feb 27, 2018
ArmorPaint hits version 0.2! Check out what's new.
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Jan 19, 2018
ArmorPaint is out now! 3D PBR texture painting tool powered by Armory.
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Dec 15, 2017
Still coming! 3D character painting in ArmorPaint.
Jun 18, 2017
Pushed updates to the UI library used in Armory tools.
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Jun 15, 2017
Armory painter tool now with a website, launching next month.
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May 18, 2017
More progress on Armory painter - added VR/AR mode and mobile/web support.
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May 9, 2017
Stress-testing Armory painter tool on a sculpted 1.35M triangle mesh. Up to 20K texture painting using 6GB+ graphics card.
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May 2, 2017
Armory-powered GPU painting tool taking shape - Cycles-like node materials for brushes with instant voxel GI enabled preview.
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Feb 6, 2017
Watch some GPU based 3D painting I have been working on using Armory & Kha.
youtu.be/TEp3fPBvf80
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